Sets the shading and shadow options for the selected 3D object.
Đổ bóng
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Open the context menu of the 3D object, choose 3D Effects - Shading tab.
Đổ bóng
Ghi rõ cách đổ bóng từ đối tượng 3D đã chọn.
Chế độ
Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.
Bóng
Adds or removes a shadow from the selected 3D object.
Hiện/ẩn Đổ bóng 3D
Góc mặt
Enter an angle from 0 to 90 degrees for casting the shadow.
Máy ảnh
Đặt các tùy chọn về máy ảnh cho đối tượng 3D đã chọn.
Khoảng cách
Enter the distance to leave between the camera and the center of the selected object.
Tiêu cự
Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens.
Áp dụng
Click here to apply the properties shown in the dialog to the selected object.
Áp dụng
Cập nhật
Click here to view in the dialog all the properties of the selected object.
Cập nhật
Trường xem thử
Displays a preview of the current selection.
Convert to 3-D
Use this icon to convert a selected 2D object to a 3D object. You can also select several 2D objects and convert them to one single 3D object. To convert a group of 2D objects to 3D, you must first ungroup the selected objects.
Convert to 3-D
Convert to Rotation Object
Click here to convert a selected 2D object to a 3D rotation object. You can also select several 2D objects and convert them to one single 3D rotation object. To convert a group of 2D objects to 3D, you must first ungroup the selected objects.
Convert to Rotation Object
Perspective On/Off
Click here to turn the perspective view on or off.