Sets the shading and shadow options for the selected 3D object.
დაჩრდილვა
ბრძანებაზე წვდომისათვის...
Open the context menu of the 3D object, choose 3D Effects - Shading tab.
დაჩრდილვა
Specify the type of shading to apply to the selected 3D object.
რეჟიმი
Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.
ჩრდილი
Adds or removes a shadow from the selected 3D object.
3D დაჩრდილვის ჩართ/გამორთ
Surface angle
Enter an angle from 0 to 90 degrees for casting the shadow.
კამერა
Set the camera options for the selected 3D object.
მანძილი
Enter the distance to leave between the camera and the center of the selected object.
Focal length
Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens.
გამოყენება
Click here to apply the properties shown in the dialog to the selected object.
გამოყენება
განახლება
Click here to view in the dialog all the properties of the selected object.
განახლება
წინასწარი დათვალიერების ველი
Displays a preview of the current selection.
Convert to 3-D
Use this icon to convert a selected 2D object to a 3D object. You can also select several 2D objects and convert them to one single 3D object. To convert a group of 2D objects to 3D, you must first ungroup the selected objects.
Convert to 3-D
გადაყვანა ბრუნვის ობიექტში
Click here to convert a selected 2D object to a 3D rotation object. You can also select several 2D objects and convert them to one single 3D rotation object. To convert a group of 2D objects to 3D, you must first ungroup the selected objects.
გადაყვანა ბრუნვის ობიექტში
პერსპექტივის ჩართ/გამორთ
Click here to turn the perspective view on or off.