Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.
рдЫрд╛рдпрд╛ рдпреБрдХреНрдд
Adds or removes a shadow from the selected 3D object.
3рдбреА рдЫрд╛рдпрд╛ рд╢реБрд░реБ/рдмрдВрдж
рд╕рддрд╣ рдХреЛрдг
Enter an angle from 0 to 90 degrees for casting the shadow.
Use this icon to convert a selected 2D object to a 3D object. You can also select several 2D objects and convert them to one single 3D object. To convert a group of 2D objects to 3D, you must first ungroup the selected objects.
Convert to 3-D
Convert to Rotation Object
Click here to convert a selected 2D object to a 3D rotation object. You can also select several 2D objects and convert them to one single 3D rotation object. To convert a group of 2D objects to 3D, you must first ungroup the selected objects.
Convert to Rotation Object
Perspective On/Off
Click here to turn the perspective view on or off.