Sets the shading and shadow options for the selected 3D object.

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Open the context menu of the 3D object, choose 3D Effects - Shading tab.


Especifique un tipo de sombreamento para aplicar ao obxecto 3D.


Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.


Adds or removes a shadow from the selected 3D object.


Activar/Desactivar sombreamento 3D

Ángulo de superficie

Enter an angle from 0 to 90 degrees for casting the shadow.


Defina as opcións de cámara do obxecto 3D seleccionado.


Enter the distance to leave between the camera and the center of the selected object.

Distancia focal

Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens.

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