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Creates a Basic Uno object that represents a Uno dialogue control during Basic runtime.
Dialogues are defined in the dialogue libraries. To display a dialogue, a "live" dialogue must be created from the library.
See Examples.
CreateUnoDialog( oDlgDesc )
' Get dialogue description from the dialogue library
oDlgDesc = DialogLibraries.Standard.Dialog1
' Generate "live" dialog
oDlgControl = CreateUnoDialog( oDlgDesc )
' display "live" dialogue
oDlgControl.execute