Textures

Sets the properties of the surface texture for the selected 3D object. This feature is only available after you apply a surface texture to the selected object. To quickly apply a surface texture, open the Gallery, hold down Shift+, and then drag an image onto the selected 3D object.

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Open the context menu of the 3D object, choose 3D Effects - Textures tab.


Textures

Sets the texture properties.

Type

Set the color properties of the texture.

Black & White

Converts the texture to black and white.

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Black & White

Color

Converts the texture to color.

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Color

Mode

Show or hide shading.

Only Texture

Applies the texture without shading.

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Only Texture

Texture and Shading

Applies the texture with shading. To define the shading options for the texture, click the Shading button in this dialog.

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Texture and Shading

Projection X

Set the options for displaying the texture.

Object-specific

Automatically adjusts the texture based on the shape and size of the object.

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Object-specific

Parallel

Applies the texture parallel to the horizontal axis.

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Parallel

Circular

Wraps the horizontal axis of the texture pattern around a sphere.

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Circular

Projection Y

Click the respective buttons to define the texture for the object Y axis.

Object-specific

Automatically adjusts the texture based on the shape and size of the object.

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Object-specific

Parallel

Applies the texture parallel to the vertical axis.

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Parallel

Circular

Wraps the vertical axis of the texture pattern around a sphere.

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Circular

Filter

Filters out some of the 'noise' that can occur when you apply a texture to a 3D object.

Filtering On/Off

Blurs the texture slightly to remove unwanted speckles.

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Filtering On/Off

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