Visning

Sets the shading and shadow options for the selected 3D object.

SÄ hÀr anvÀnder du det hÀr kommandot...

Öppna snabbmenyn för 3D-objektet och vĂ€lj 3D-effekter - fliken Skuggning


Skuggning

Ange vilken typ av toning som ska anvÀndas för det markerade 3D-objektet.

LĂ€ge

Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.

Skugga

Adds or removes a shadow from the selected 3D object.

Symbol

3D-skugga pÄ/av

Papperslutning

Enter an angle from 0 to 90 degrees for casting the shadow.

Kamera

Ange kameraalternativ för det markerade 3D-objektet.

Distans

Enter the distance to leave between the camera and the center of the selected object.

BrÀnnvidd

Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens.