기하학

Adjusts the shape of the selected 3D object. You can only modify the shape of a 3D object that was created by converting a 2D object. To convert a 2D object to 3D, select the object, right-click, and then choose Convert - To 3D, or Convert - To 3D Rotation Object.

이 명령을 사용하려면...

3D 개체의 보조 메뉴를 열고 3D 효과 - 기하학 탭을 선택합니다.


기하학

선택한 3D 개체의 모양 속성을 지정합니다.

모서리 둥글림

Enter the amount by which you want to round the corners of the selected 3D object.

깊이 배율

Enter the amount by which to increase or decrease the area of the front side of the selected 3D object.

회전각

Enter the angle in degrees to rotate the selected 3D rotation object.

깊이

Enter the extrusion depth for the selected 3D object. This option is not valid for 3D rotation objects.

세그먼트

3D 회전체를 그릴 때 사용하는 세그먼트 수를 바꿀 수 있습니다.

수평

Enter the number of horizontal segments to use in the selected 3D rotation object.

세로

Enter the number of vertical segments to use in the selected 3D rotation object

기본

3D 표면의 렌더링 스타일을 수정할 수 있습니다.

개체 특유

Renders the 3D surface according to the shape of the object. For example, a circular shape is rendered with a spherical surface.

아이콘

개체 특유

평면

Renders the 3D surface as polygons.

아이콘

평면

구형

Renders a smooth 3D surface.

아이콘

구형

기본 전환

Inverts the light source.

아이콘

기본 전환

2 측면 조명

Lights the object from the outside and the inside. To use an ambient light source, click this button, and then click the Invert Normals button.

아이콘

2 측면 조명

양면으로

Closes the shape of a 3D object that was created by extruding a freeform line (Convert - To 3D).

아이콘

양면으로