Sombra
Sets the shading and shadow options for the selected 3D object.
Sombrear
Especifique un tipo de sombreamento para aplicar ao obxecto 3D.
Modo
Select the shading method that you want to use. Flat shading assigns a single color to a single polygon on the surface of the object. Gouraud shading blends colors across the polygons. Phong shading averages the color of each pixel based on the pixels that surround it, and requires the most processing power.
Sombra
Adds or removes a shadow from the selected 3D object.
Activar/Desactivar sombreamento 3D
Ángulo de superficie
Enter an angle from 0 to 90 degrees for casting the shadow.
Cámara
Defina as opcións de cámara do obxecto 3D seleccionado.
Distancia
Enter the distance to leave between the camera and the center of the selected object.
Distancia focal
Enter the focal length of the camera, where a small value corresponds to a "fisheye" lens, and a large value to a telephoto lens.