Geometry

Adjusts the shape of the selected 3-D object. You can only modify the shape of a -3D object that was created by converting a 2-D object. To convert a 2-D object to 3-D, select the object, right-click, and then choose Convert - To 3-D, or Convert - To 3-D Rotation Object.

To access this command...

Open the context menu of the 3-D object, choose 3-D Effects - Geometry tab


Geometry

Define the shape properties for the selected 3-D object.

Rounded edges

Enter the amount by which you want to round the corners of the selected 3-D object.

Scaled depth

Enter the amount by which to increase or decrease the area of the front side of the selected 3-D object.

Rotation angle

Enter the angle in degrees to rotate the selected 3-D rotation object.

Depth

Enter the extrusion depth for the selected 3-D object. This option is not valid for 3-D rotation objects.

Segments

You can change the number of segments that are used to draw a 3-D rotation object.

Horizontal

Enter the number of horizontal segments to use in the selected 3-D rotation object.

Vertical

Enter the number of vertical segments to use in the selected 3-D rotation object

Normals

Allows you to modify the rendering style of the 3-D surface.

Object-Specific

Renders the 3-D surface according to the shape of the object. For example, a circular shape is rendered with a spherical surface.

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Object-Specific

Flat

Renders the 3-D surface as polygons.

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Flat

Spherical

Renders a smooth 3-D surface.

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Spherical

Invert Normals

Inverts the light source.

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Invert Normals

Double-sided Illumination

Lights the object from the outside and the inside. To use an ambient light source, click this button, and then click the Invert Normals button.

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Double-sided illumination

Double-Sided

Closes the shape of a 3-D object that was created by extruding a freeform line (Convert - To 3-D).

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Double-Sided