Geometry
Adjusts the shape of the selected 3-D object. You can only modify the shape of a -3D object that was created by converting a 2-D object. To convert a 2-D object to 3-D, select the object, right-click, and then choose Convert - To 3-D, or Convert - To 3-D Rotation Object.
Geometry
Define the shape properties for the selected 3-D object.
Rounded edges
Enter the amount by which you want to round the corners of the selected 3-D object.
Scaled depth
Enter the amount by which to increase or decrease the area of the front side of the selected 3-D object.
Rotation angle
Enter the angle in degrees to rotate the selected 3-D rotation object.
Depth
Enter the extrusion depth for the selected 3-D object. This option is not valid for 3-D rotation objects.
Segments
You can change the number of segments that are used to draw a 3-D rotation object.
Horizontal
Enter the number of horizontal segments to use in the selected 3-D rotation object.
Vertical
Enter the number of vertical segments to use in the selected 3-D rotation object
Normals
Allows you to modify the rendering style of the 3-D surface.
Object-Specific
Renders the 3-D surface according to the shape of the object. For example, a circular shape is rendered with a spherical surface.
Object-Specific
Flat
Renders the 3-D surface as polygons.
Flat
Spherical
Renders a smooth 3-D surface.
Spherical
Invert Normals
Inverts the light source.
Invert Normals
Double-sided Illumination
Lights the object from the outside and the inside. To use an ambient light source, click this button, and then click the Invert Normals button.
Double-sided illumination
Double-Sided
Closes the shape of a 3-D object that was created by extruding a freeform line (Convert - To 3-D).
Double-Sided